Instead of computerized images, I tried to make some texture or density like pencil or charcoal drawings.
All of images are 17" x 18" size prints.
For High Res images.
1. Use photoshop plugin. - Genuine Fractals
export to tga, and inlarge at photoshop.
Resize images up to 1000%
Good - It work for every kinds of images.
Bad - lines are softer than vector images.
2. Export to PDF
Good - images made by lines or rects, ellipse.
Bad - Buugy with P3D.
3. Tilesaver - by Marius Watz
The code works by panning the camera over the original viewport area, subdividing the image into tiles. This way, OpenGL’s limitations on maximum resolution can be circumvented. As long as enough memory is allocated, the images created can be very big indeed. The images shown above are from a 15360 x 15360 pixel image, shown at 1.6% and 20% respectively. With 1.5 GB assigned to Java I have so far successfully saved 20k x 20k images. That’s large enough to print 2×2 meter prints at 260 DPI.
Good - steal image not moving image.
Bad - Buggy with moving image, P3D, only use with background at darw.